Thursday, November 15, 2012

Setting Profiles: Uppercity


A marvel of human achievement, the Uppercity is composed of the habitable half of the forest of skyscrapers, far away from the noxious fumes of the Haze. By day, the sun radiates over the shiny ivory colored metals, creating a fa├žade of holy auras.

But at night, every building emits and reflects a kaleidoscope of light, colors shifting at random intervals of the eve, coordinating with the floating billboards that pass by. The nightlife is teeming with energy as most of the inhabitants emerge for their nocturnal adventures. Pedestrians walk between buildings by transparent walkways which amplify light, making it appear as if traversing over a rainbow. The roads are maintained by cleaning drones, and patrolled frequently by the corporate police.

There is  entertainment for almost every taste in Upper, ranging from quiet shopping centers,  brightly lit clubs, exotic restaurants,  or at least as exotic as one can get while still catering to the picky needs of an Upper dweller.  For the youth, streets composed of gaming simulators completely take yourself away from the drudges of privileged life.

Transportation is never an issue in Upper, you could travel along the laser rails by trolley, a most relaxing method of traversing, though many people here have their own personal air cars to get around in. Or perhaps you are craving a tad of danger, and fancy a visit to the Undercity in the magnificent public elevators, closely guarded by police for the safety of the individuals, and also to keep the riff-raff of the Undercity in check.

The monolithic offices of the largest megacorps are the tallest buildings of Upper, giving of a false sense of security, as if the leaders are watching over the populace inside their steel towers. But sadly, corruption infects deep into the roots of the towers, as it is common practice for the leaders to have dealings in Undercity business to further advance their influence. To the placid sheep-like inhabitants of Upper, the heads of the corps are seen as their protectors, always trusting they had their safety and best interests in mind. But ask anyone in Under, or anyone intelligent enough to pay attention to their surroundings, they know the big wigs are nothing but generals in a militaristic state.

Upper is also a hub for intergalactic trade, its ports heavily monitored for illegal cargo and misconduct. But the savvy criminal knows to land in Under to deposit its contraband, and which officials turned the blind eye for a cut of the profits.

In general, Upper is a nice place to visit, if you enjoy false atmosphere. Or amusement parks. Just be sure to keep your head down and your mouth shut.

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